Zoe St. Clair

From Dark City

Zoe St. ClairContacts


"duth thu Uremehir"


Zoe grew up with something of a 'wild child' reputation. While she thrived under the care and structure of her grandfather, she was still notorious for starting prank wars, city wide games of tag, a whole range of thrill seeking behavior, and any other number of hijinks. While many think time and age have tapered off those antics, some of the more seasoned locals still see the gleam of mischief in her eyes.

If time has changed her, it's that it's taught her to watch, to listen, to be be a bit more thoughtful, and it shows. She seamlessly moves between life of the party, to quiet observer and back again. But don't be fooled, she can still get up to some shenanigans.

Roleplaying Hooks

Last of a Legacy (Werewolf):

For as long as the Uratha of New York remember there has been a St. Clair in New York. With the recent death of her grandfather, Jonathan St. Clair, Zoe is currently the last of the line, having returned home December of 2020 to spend her Grandfather's last days with him in hospice care. Despite having only been in residence periodically over the past decade, she is still a fixture of the city, having grown up in New York under the care of her grandfather and having spent almost every free moment with him in the years since.

Hart Island:

Aside from some charities, Zoe has inherited the entirety of her Grandfather's estate, notable among them is Hart Island, a scenic Tur and the final resting place of Jonathan St. Clair.

Head in the Shadows:

Zoe has always had a way with spirits. As a child they seemed to gravitate to her, and not much has changed. She knows their words and ways, and they follow her like a beacon in the dark. To those not of the people, she often gets mistaken as whimsical, with her heads in the clouds.

A Call to War:

Zoe has been in one conflict or another for as long as she can remember. But recently has been has been called to change by the Ithalunim.

Being chosen as a Ithaeur might come as a surprise to many, but those who knew her when she was younger aren't surprised in the least. She might be a stoic, introspective, composed woman most of the time, but once upon a time, she was a quiet, mischievous, fanciful, gremlin of a girl...and this change may well see her drifting back to those origins.


Full Name: Zoe St. Clair
Nickname(s): Zo, Red, Princess
Pronouns: She/Her
  • English
  • Mandarin
  • Cantonese
  • Japanese
  • Dari-Persian
  • Spanish
  • Arabic
Occupation: Pilot
Age: 29
Height: 5'3"
Public Effects:
  • Closed Book ● ●
  • Killer Instinct
  • Trained Observer ● ● ●
  • Patient
  • Fast Reflexes ● ● ●
MCI: Murk Striders

Auspice: Auspice-ithaeur.png Ithaeur
Tribe: Tribe-boneshadows.png Bone Shadows
Spirit Rank: Hursah
Deedname: -
Pack: Whiskey Business
Mate: ...
Renown: Cunning ●
Glory ●
Honor ●
Purity ●
Wisdom ●●



Following Tradition As soon as Zoe turned 18 she joined the Army. She doesn't advertise that fact, but longtime locals know it's a bit of a family tradition. Word travels.
Twilight Warrior... Rumor is that Zoe managed to injure a Maelinet while it was still in a twilight state.

Death to the Traitor Many long time residents of the People remember when Zoe returned to the city and into her Grandfather's care. Many played a part in helping her adapt to life here, and life with the people. Among them was the traitor Shin Ishihara, who Zoe played an instrumental part in slaying.


I don't know where I'd be without Sierra, My oldest and dearest friend.
Ray ...

NPC Connections

I don't know where I'd be without my Grandpa He's the greatest man I've ever known, and saying goodbye to him has been one of the hardest things I've ever done.
Lily is practically family. Some of my earliest memories are playing in her gardens. Learning Japanese over tea. God she is always so patient with my antics.

Khaled use to take me to play pool. He makes an art of billiards. He's never made me pay for a single game as long as I was doing my best to speak Persian.
Connor is a blast to be around, but you probably should have bail money. I use to love when he'd come visit Hart Island he'd always create these games that were like hide and seek amped up to 11. I only ever won once. I cherish that victory.


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