After character creation, we ask for characters to include justification for increasing their Mantle. This is an intentional move; it is our goal that characters earn their Mantle gains in play, and for those gains to have a real clout in the setting. We also want the climb in Mantle require time, effort, and contributing to the success of the Freehold (and the game).
Characters are required to have a certain number of Court significant occasions to increase their Mantle:
- Mantle justification can be earned from an ST Run Plot, a Player Run Plot (PRP), or a clever and meaningful downtime action. Downtime actions will need to be significantly large and meaningful enough to count here; likely requiring a lot of time, effort, or resources spent.
- Status Instances should be added to a character's tracker -- including which plot/action they came from. Those occasions are not inherently universal -- helping the Monarch to solve a problem behind closed doors may not help you build up Mantle.
- No raises in Mantle will occur with less than 30 days between them.
Mantle Increases Costs for Changelings are listed in the table below.
|Mantle Change||Instances Required|
|Mantle 0 -> 1||Free|
|Mantle 1 -> 2||1 Instance either described in background/in the game.|
|Mantle 2 -> 3||4 Instances either described in background/in the game.|
|Mantle 3 -> 4||8 Instances|
|Mantle 4 -> 5||16 Instances|
Court Goodwill Increases Costs for Changelings and Fae-Touched are listed in the table below.
|Goodwill Change||Instances Required|
|Goodwill 0 -> 1||Free / 1 Instance either described in background/in the game.|
|Goodwill 1 -> 2||2 Instances|
|Goodwill 2 -> 3||4 Instances|
|Goodwill 3 -> 4||8 Instances|
|Goodwill 4 -> 5||16 Instances|