Changeling

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ChangelingApplication

Overview

"The price of freedom is eternal vigilance and a willingness to act in its defense."
-- George P. Shultz


The Summer sun has burned off the last of Spring’s dew. The Crimson Court rises to power and just in time. Jaskeerat Mamar, Sovereign of the Crimson Sunlight has taken the throne as this Season’s ruler to the Freehold of Neon and Chrome, just as rumors have spread of a violent outpouring of new Changelings from the Hedge.

Whispers talk of a rebel group known only as the Black Arcana, a group of Changelings who momentarily overthrew their master, The Oracle, and escaped en masse. With this, the Gentry has swelled with new Loyalists, known simply as the ‘Diviners’ or sometimes whispered as ‘Seraphs’. Their main goal is to return the Black Arcana to their Master, and destroy or capture whomever gets in their way.

Such a large exodus is a dangerous prospect in and of itself. New Changelings to the Ironside means a risk the Freehold is weary and suspicious of at best. Sovereign Mamar has elected new titles, the Hedge Scouts to search for those who would be among this group and invite them to “join the Freehold”. Every Summer Courtier knows that in truth, this is an intense investigation before any of the new arrivals are deemed 'safe' to the Freehold of Neon and Chrome.

New York City has fallen to a state of extreme suspicion, fear, brutality for the sake of survival. An intense ruthlessness to keep safe what the Neon and Chrome Freehold has built. The laws of the Freehold have been fortified, and any who would break them will face immediate consequences. Those who would not join the Freehold, freed from the Oracle or otherwise, are met with an ominous dismissal and zero aid. Associations with Changelings who would not swear an allegiance is a societal death sentence for any Courtier.

Are you a long standing member of the City of New York? A new face just now realizing their new haven has a host of its own threats? A member of the Black Arcana rebels who will do anything to never return to Arcadia? Welcome to Dark City: The Lost.

Theme

“I believe in everything until it's disproved. So I believe in fairies, the myths, dragons. It all exists, even if it's in your mind. Who's to say that dreams and nightmares aren't as real as the here and now?” ― John Lennon

Playing a Changeling or Fae-Touched among this venue will be facing the following themes:

  • Legacy + Honor
  • Paranoia + Suspicion
  • Fear + Hope
  • Trauma + Yearning
  • Change + Price

Inspiration:

  • Grimms' Fairy Tales
  • Once Upon a Time
  • Legend
  • Over the Garden Wall
  • Coraline
  • Night Watch/Day Watch (Nochnoi Dozor)

Society

The Cast

Spring Court Summer Court Autumn Court
Active PC's Active PC's Active PC's
Active NPC's Active NPC's Active NPC's
Locations Locations Locations
Winter Court Courtless Fae-Touched
Active PC's Active PC's Active PC's
Active NPC's Active NPC's Active NPC's
Locations Locations Locations

None Active.

Motleys
Ouvrez les yeux NDR

Rules and System

We are playing Changeling: The Lost 2nd Edition. Please closely review our Changeling Sphere House Rules.

Joining the Sphere

NOTE: Changeling is currently accepting applications.

  • Find the application here. YOU MUST COMPLETE AN APPLICATION BEFORE YOU SUBMIT A CHARACTER SHEET FOR SANCTION.

You can find the full Approval Guidelines here.
For a Step by Step Guide to Getting Started Click Here

  • If you would like to become a Changeling in game, submit a ticket before submitting a character sheet.

Capped Concepts

See The Full List Of Capped Concepts Here

Playing Changeling

  • The focus in the Changeling sphere is personal horror, politics, emotionally difficult decisions, and the tipping point between loyalty and survival. Yes, some plot lines have no good outcomes. Some have decisions your PC won't enjoy making. Our goal is to tell a realistic survival story, and in the end, your PC may be the hero or the villain.
  • Changeling rewards proactive player characters; Court Reputation and Goodwill is not given freely, the same goes for Court and Freehold titles. Players who are active will get more attention. STs will not chase quiet players. If you're unsure how to engage, please open a ticket. We're happy to help give you options.
  • If you hold a position you should be expected to know what's going on in the Freehold, and to go digging after loose ends, strange rumours, weird occurrences and other cleverly disguised plot hooks.
  • You are also expected to work your position. A Rite Master performs rites for the Freehold.
  • Changeling has marked dangerous places. If you go there without a reason, you may be attacked.
  • Dangerous themes and situations will happen often. If you have particular triggers, please open a ticket. Please note, should the basic themes of Changeling the Lost upset you, this may not be the sphere for you. We will be leaning into those themes heavily.

How To Get the Most out of Gameplay

  • Discuss NPC ties with your ST, and request NPC scenes when they are relevant. For instance, requesting to meet with an NPC to ask them to Mentor you, or teach you a Seeming advantage that they know, or convince them to switch sides on a critical issue are all great reasons for an NPC scene. If you'd like to establish that you know an NPC, that might be better handled as a hand-wave or downtime action.
  • Let your ST know what your objective is when you put in a request. They probably know something you don't about how to connect you from Point A to Point B, so give them all the information so they can make it easier for you.
  • Let your ST know what you've been up to. While we don't require justifications, it's a great idea to include a brief reason for why your PC is adding another dot in Athletics, for example, or from where they learned a new power. It helps the ST know what you've been up to. While we'd love to read all the scene logs, there's simply not enough time! So help keep us informed.
  • RSVP for plots and plot scenes by adding yourself to the Count Me In section. This signifies that you and your PC are taking an active interest and role in the plot, and will make it easier for others to find you, and helps the ST manage scene time by knowing approximately how many people to expect.
  • Proactively follow-up on plots and clues in ticket requests. Once they're out there, they're yours to make a move with. Don't expect plot answers or resolutions to come to you and land in your lap.
  • Let your ST know what you enjoy. If you're in the game for all combat all the time, or perhaps you're more story-driven, if you let the ST know your preferences (so long as the games stay within a reasonable volume), they can accommodate your requests when possible.
  • Give Details. Share logs with STs or personal moments you want noted (any why you want them noted), so STs might include those details in your personal plots.
  • Find Your Purpose. These are things that should be considered during character creation but can always be added to afterwards. Why are you in New York? Do you struggle Ironside or Hedge side and need help accustoming yourself? Do you seek a Motley? Do you want to change Courts?

Storytellers

JJ

Changeling Plots

Meta Plot

The Oracle's Augury
Whispers talk of a rebel group known only as the Black Arcana, a group of Changelings who momentarily overthrew their master, The Oracle, and escaped en masse. With this, the Gentry has swelled with new Loyalists, known simply as the ‘Diviners’ or sometimes whispered as ‘Seraphs’. Their main goal is to return the Black Arcana to their Master, and destroy or capture whomever gets in their way.

Current & Upcoming Plots

Past Plots